Elliott Brown
Game Designer

Spooky Maze Party

Spooky Maze Party Banner

About This Project

Currently in development at Sidewalk Snail Games

Spooky Maze Party is a lighthearted third-person party game where players are dropped into a haunted maze and must outsmart roaming ghosts to find their way out. Designed for friends, it balances cute aesthetics with extremely frantic chases to keep everyone on edge.

Gameplay Mechanics

• Maze Navigation: Find your way out of unpredictable, procedurally generated maze layouts that make every round feel fresh.
• Ghost Evasion: Outrun and outsmart roaming ghosts in high-stakes, frantic chases where one wrong turn could be your last.
• Party Dynamics: Enjoy accessible, easy-to-learn mechanics tailored for fun multiplayer sessions with friends.

Development Experience

I worked on this project as part of my internship with Sidewalk Snail Games. Working in a studio environment was an amazing opportunity to level up my skills in Godot and Blender while collaborating on a professional pipeline. Designing for a party game challenged me to ensure the core loop remains highly replayable, accessible, and consistently fun.

My Role

Game Designer, Programmer, Artist

Tools Used

Godot Blender