Elliott Brown
Game Designer

Till Theft Do Us Part

Till Theft Do Us Part Banner

About This Project

Made solo for the 2-day IGDA San Diego Game Jam 2025

Till Theft Do Us Part is a stealth puzzle game where you play as Sparks and Steel, a loving couple sneaking their way through a museum to steal paintings. It's a mix of stealth and puzzle-solving, wrapped in romance and lighthearted banter.

Gameplay Mechanics

• Dynamic Teamwork: Control both characters or play with a friend to manipulate the environment, push boxes, and solve room-based puzzles.
• Stealth & Evasion: Carefully navigate through museum exhibits, outsmart obstacles, and dodge security patrols.
• The Heist: Combine your wits and timing to successfully steal the paintings and make a clean escape.

Development Experience

Built entirely from scratch in just 48 hours, this project was an amazing test of my rapid prototyping skills. Balancing stealth mechanics with puzzle design in such a short timeframe was incredibly challenging but rewarding. Writing the dialogue between Sparks and Steel was a fun break from the crunch, though!

My Role

Designer, Programmer, Artist, Writer

Tools Used

Godot Photoshop